Enabling Learnability in Movement Interaction

Considering movement-based interaction beyond the mouse-keyboard paradigm, The ANR project ELEMENT (2018-2022) proposes to shift the focus from intuitiveness/naturalness towards learnability. With learnable embodied interactions, novice users should be able to approach a new system with a difficulty adapted to their expertise, then the system should be able to carefully adapt to the improving motor skills, and eventually enable complex, expressive and engaging interactions.

ELEMENT Days: symposium and workshop
October 13, 14 & 21, 2022 @ Ircam, Paris
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Gesture Design

How to design body movement as input modality, whose components are easy to learn, but that allow for complex/rich interaction techniques that go beyond simple commands?

Adaptive Models

What computational movement modelling can account for sensorimotor adaptation and/or learning in embodied interaction?

Interactive Applications

How to optimize model-driven feedback and guidance to facilitate skill acquisition in embodied interaction?